Sunday, March 22, 2015

Former "Aliens" Artist Joins Neofeud!

Progress, progress, capital-p Progress on all fronts!

Silver Spook Games now has its own Facebook page! Welcome to the post-noughties, or the "teenies", or whatnot! Please Like! us, we need friends! Our therapists said so! :)

Apart from several cyberpunk-tastic new grimescapes, character designs, assorted gadgetophile gizmos (like Zippo-lighter flamethrowers and Nintendo Powerglove-style cyborg arms), we've added an illustrious mind-frakkingly talented new team member to the fight against the Illuminati game development. 

Please welcome, Kiel Bryant! Our new, "resident pencilist", AKA concept designer. An award winning illustrator, designer, and writer who has worked with such august names as Dark Horse comics and theAliens franchise. We're going full-fangirl here; it's like a birthday, Christmas, and a Neil Blomkamp premiere, all rolled into one!

Hypetech Excalibur Prosthetic, Series 9Finding Mr. NeofeudNeofeud Masthead 2.0Coastlandia Public HousingHere we have Coastlandia Public Housing. Used to be mixed-income, mixed-species, gentrified real estate. Now it’s a mixed-travesty. The Laissez Faire Market did its thing, Section 8 overflowed, now we have Section 9. A Third-World-quality ghetto for the millions of half-animal genespliced deadbeats and the battery-acid junkie robots who qualify for foodstamps and welfare. Welcome to Paradise.

Paleofuture Scrapheap
CONTEST: Name all of the sci-fi / cyberpunk pop-cultural references in this pic and win a free shout out in the next news post + insider access to some of the latest top-secret Neofeud material! Just post in the comments.


Not up on your skiffy trivia?  We're a little volunteer army working out of Section 8 and plumbing-free microhomes, so please consider a little donation!  You'll receive the shoutout as an official "Neofeud" patron and receive the backstage-pass to our latest material.



The smattering of the junked flying cars and decommissioned DoD mechs will serve as a major motif in Neofeud. A metaphor for the inevitable "luster-loss", the hype fading of the new hot tech, the "bohemia", becoming yesterday's canned PR presentation, and then appropriated as a pretense to Gentrify, and to Develop.

Yes, Neofeud will have everything- the platform-masher action, the adventure-puzzler brainbenders, and the relevant techno-socio-philosophical thought-provoking for the thinking gamer!  

Thursday, March 5, 2015

Progress progresses!  An M577 APC full of new art, more lines of code than I care to count, functioning retractable T-1000 finger stealth-mode assassination gameplay.  The Shape Of Things To Come is shaping up.
"Marty! Marty! Get back in the Delorean! We've got to go back to the... Wait, who forgot the tachyon-proof car enamel?"

At present, I'm in the process of permutating the protagonist. I've got about ten different screencaps of Harrison Ford, Karl Urban, et. al. as "sci-fi cops" spread out in a Photoshop file. The twist is, main dude is going to be an ex-cop turned social worker. Crucified by the department for backing out of a direct order, serving a sentence of 25-to-life dealing with druggies and deadbeats and doing paperwork.


The trenchcoat is an easy signifier but simultaneously worn our, threadbare. I'm thinking an office shirt gone mottled-brown with coffee-stains, wrinkles. Black tie. 5 oclock shadow. Salt and pepper colored hair. Slightly overweight. Suspenders, slacks.

Player Animations:

IDLE: Slouching a little. One hand in pocket? Arm constantly twitching. Sparking. Jittering. Randomly reaches up to choke him. He whacks it away. Smoking?

Dossier:

Karl Carbon. Age 32. Ex-Cop. Ex-husband. Ex-human.

Maybe Det Bullock from Gotham, after he gets hung out to dry.



"Welcome to Coastlandia Public Human Housing, a mixed-income, gentrified neighborhood. Alter-human sentient transgenes and Siliconths are strictly forbidden. Robots and OMGs (Organisms Modified Genetically) with a Gortzel-Takeda Consciousness Test score of 4.1 or greater and who meet gross income requirements of 40% of the federal poverty level may be eligible to enter Section 9, a mixed-species landfill, doubling as waste disposal site and affordable housing."

Sunday, February 22, 2015

Silver Spook Games Ver 0.1

SO!  Neofeud progress is progressing along.  Hack-n-slashing my way through Unity, Photoshop, Audacity, et. al.


Some added funkularity in the past week:

-enemies take multiple shots. Killin mutant's ain't shootin 3-eyed fish in an improperly disposed-of cesium barrel.

-headshots take them out in 1. Aim small miss small! (Sorry, don't mean to give American Sniper hashtag a boost)

-new adaptive cursor-position-based zoom. Camera pulls in when examining nearby documents, items, then pulls back to a wide shot when you're in a shoot out, all the way to aerial view when you're picking'em off with the 30.06. This one I'm pretty proud of and am going to put on the product box blurb, if physical distribution in mortar-stores still exists when this game hits the market.

- Enemies sped up, should be tougher. Basic game balancing. Slug-paced baddies are no challenge. Also, reduced mobility while aiming / backpeddling. You can fight, or flight, but not both simultaneously. Make it harder to break the AI with bullshit hit-and-run tactics. (Disclaimer: we do encourage tactics, but slightly smarter ones)

- Enemies' brains upgraded with killer-instinct microsofts - will chase you if a gunshot is heard in vicinity rather than flounce about happily while their bros are mowed down.


- walk sounds, bite sounds. TURN IT DOWN FOR WHAT?!

- Rudimentary health readout in white Arial text. This UI crap took figurative eons to crack. Why does it take 2 seconds to get a functional 3rd person shooter player class with solid rigid-body collision working, yet it takes four hours and twelve Rockstars to get a "Hello, World!" Marqueed across the damn screen? #IDontGetTheFuture