In this episode, Christian "Silver Spook" Miller talks to Joshua Neurnberger, creator of Gemini Rue, a stellar, award winning adventure game, including PC Gamer "Game of The Year" 2012 in the adventure category. Discover a world where life is cheap, identities are bought & sold, & a quest for redemption can change the fate of a whole galaxy.
-What it was like making Gemini Rue over the course of 3 years as a solo project.
-Influences behind Gemini Rue.
-The art design choices in Gemini Rue (limited purple / green color palette, use of visible brush strokes over pixelation)
-The storytelling techniques in Gemini Rue such as the use of dual narrative and adding key twist reveals during a gun fight to heighten tension.
-The benefits and drawbacks of procedural generation vs fully scripted, directed experiences.
-A wide range of sci-fi and cyberpunk media including Blade Runner, Cowboy Bebop, Inception, Neuromancer / Snowcrash, System Shock, and more.
-Dave Gilbert's army of testers.
-If there is any chance of a Gemini Rue sequel (listen to find out!)
Josh's website: http://www.thejburger.com/
Support Silver Spook Podcasts and Games on Patreon: https://www.patreon.com/neofeud
Check out the rest of the podcasts: https://www.youtube.com/playlist?list=PLLA7QLc4WB_Feo9QSIX7-To7bCbIygO0o
Get Neofeud on Itch.io! https://silverspook.itch.io/neofeud
Get Neofeud on Steam! http://steamcommunity.com/app/673850
Check out the website: http://silverspookgames.com
Silver Spook Games Facebook: https://www.facebook.com/silverspookgames/
Silver Spook Games' next project "Dysmaton": https://silverspook.itch.io/forgotte